The bachelor of science in game development provides a combination of computer science, mathematics, and creativity. Students take 52 credits of COMP courses, minor in mathematics, and have a second minor in either art, emergent digital practices, or another approved creative discipline. Students graduate with a technical foundation equivalent to the BS in computer science as well as ability and sensibility in art and design. Thus, graduates of this program are able to participate in the programming/development of games while also being able to communicate effectively with artistic game development team members.

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Dean JB Holston
JB Holston

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